Jimmy Chow fantasizer Location: Hong Kong Member Since: January 2004 Last Updated: 6 May 2008 Portfolio Views: 4823 Chosen as Favorite: 3
Yesterday and Today Maya, mental ray, Photoshop, Shake February 2007
Share This
I referred to Steven Stahlberg's facial topology when building the model. Hair is built using Maya Hair and rendered using Shave and Haircut. Skin shader is sss fast skin with a ramp controlling subdermal color based on surface luminance. Photo reference is used in painting diffuse color. I beg your C&C.